Thursday, February 16, 2017

Want to make a fast RTS game? Some interesting Assets.

I was searching throught the Asset Store and in front page in offer i found the [uRTS];

If you always liked to make a Total War kind of strategy game, it seems the choice. Great reviews, a free version, and a free to play game on facebook to check how it looks.

Of course, sweeping to home and making a Sci-Fi RTS, perfect to use with our Strategy Packs assets released the last two years:

Talking of them, I'm working right now in some Strategy Assets.. but far from the ground, and you'll see the first previews soon. Also I had the project to make some Historic Strategy Assets, but they'll have to wait a bit. 

Good Game making!!

Wednesday, February 15, 2017

The last Tabletop Figures is out, Chess.

After some holidays delay, Tabletop Figures: Chess is out, a small cheap package with some quality on it, judge for yourself in the pics and sketchfabs.

Check it out on the Asset Store!

Tabletop Figures Chess

Two sets of Medieval detailed Chess figures, a Western-Occidental set and an Eastern Muslim/Ottoman set, with Eight boards, 

Tabletop Figures Chess

Tabletop Figures Chess

Tabletop Figures Chess

Tabletop Figures Chess

Tabletop Figures Chess

See some Sketchfabs (3d views of the product) here:

Tabletop Figures Sketchfab Gallery

And if you want to buy it,

  Check it out in the Unity Asset Store

Ulterior information:
Next projects will be a totally different thing, wait for it ;)

Friday, November 18, 2016

Complete Starships: Dropship is finally out

Well, it has been a long wait.

I don't know why, (maybe Unity Assets Store procuration has a longer Wait List than before), but after 20 days of submission, the first SWI (Starships with interiors) is finally out.

Starship with interior Dropship

This 2 months piece of work comes about the necessity of modern gameplay that starships (or drivable vehicles) need to have interior and exterior.

In "real world" machinery is a nearby common thing (like in cars). But with space stuff is not a very common thing. Is strange to get a FPS seamless experience see a spaceship landed in the ground of a planet and being able to come inside and pilot it (unless is just the cockpit like in cars).

It's more strange to big vehicles to have an interior than just don't seem like a box. I'm talking about a cared interior, configurable and realistic. That's why I've been two months modelling and texturing it, and why there is not a lot (or nearby anything) like quality starships with interiors.

A Dropship is the most common of starships that you can think that will need interior and exterior seamless topology, but the SWI project is to make all kind of sized space vehicles with interiors and exteriors; Next project will be a Freighter. Well, not necessary next project in 7Ye pipeline but next project in SWI development.

I'll can say more, but I'll reserve it to when we'll start the next project; Now I'll let you with the link to the asset store.

PS: I'd like to make a cinematic video to show this model capabilities and the lot of inner animated assets, but with the old PC wasn't possible. Maybe in the soon future. 

Anyway, time to keep working!

Friday, November 4, 2016

Last Unity3d asset about to go out!

It has been two months of hard work in this complete asset!

I'll let you with some images and when is out I'll make a complete report.

The Complete Dropship

The Complete Dropship

The Complete Dropship

I'm sure it will be a great asset for sci-fi game designers!

Saturday, September 10, 2016

New line in asset products (SWI) and game working

It has nearby three long weeks working in my last asset for Unity and is yet far from competion... and is "Only a model"!. Not an object per se, has multiple objects with animations included, but when I started the project (by chance, because was an asset I liked to put in the game chasis I'm making the last month.

The model was innovative enough and interesting for 3d model buyers to dedicate good time to make it a commercial product, but now I know why there are a lot (well, I din't find any) of products like this out in the market.

I'll just put out here a pair of pictures of work in progress and say... Oh god, how difficult is to make 2048x2048 detailed textures from interiors and exteriors!

WIP Asset - SWI

WIP Asset - SWI

The SWI line of assets, I hope will be seeing it's first model not later than October.


In other hand of things, I keep programming in free time the new game concept I was working on.

As good news, I'll publish a Tech Demo in the moment is playable (The idea It's a full goal based game but levels will be playable alone).

If after publishing the Tech Demo the game get some attention, that will be a good sign to continue with it!

And now... Go work again to finish 2048px textutre! (and the usual, assure it's good for material changes, good normal maps..